Added: Brieanne Sheely - Date: 08.10.2021 18:35 - Views: 14028 - Clicks: 575
Hey guys! This is my first time writing up a guide so please bear with me. Hopefully, the information here will be of help to others and if there are any questions or suggestions you have, just let me know! DoT — Damage over Time, an effect that applies damage for a of turns. Can be stacked with other DoTs or with itself. Cooldown — Certain abilities can only be used again after waiting an allotted amount of time for the skill to recharge. AoE — Area of Effect.
These are attacks that affect multiple targets at once to deal damage or inflict status effects. Character Meter — Some characters i. In Cloud Meadow you can decide whether to play as a male Evan or a female Evehowever, the sex of your character will not affect your combat abilities. Both characters will have the same move list and starting stats. There are 9 total abilities the main character starts with already unlocked, with three of them pre-selected for you. If you complete the optional mission to go to the Training Room during the introductions you will have the chance to test out your combat skills with no risks, but no rewards.
If you decide to skip the Training Room or cloud meadow breeding introductions altogether, these skills will still be pre-selected for your character. These abilities can be changed any time you are back on the Homestead — just go upstairs to your closet the box on the left side of the room and click on it.
You can then select one ability from each of the columns and confirm the change. The Puffer then escapes into the wild, safe and sound. These are the first three skills you will start with and not a bad lineup, certainly easy to use for your first few battles.
All of these skills are from the first row of your attacks and all damage-based abilities. Bone Dig is a good starting DoT and melee attack. It has a chance to inflict Curse on your enemies which will injure the enemy on each of their turns, as well as dealing considerable damage to the enemy. This is cloud meadow breeding base attack which can be used repeatedly without fear of cooldown and an ability I recommended you keep. Puffer Bomb, like Bone Dig, has a chance to apply a DoT — Burn — as well as causing base damage to the enemy when used.
Damage is lower than Bone Dig, but the chance to apply burn is higher. Both Puffer Bomb and Livid Lavapple have a cooldown applied to them usually lasting two turns before they will be available to select again. The next row of abilities you can select from focuses on buffs, heals, and debuffs.
Eat Your Greens is the only heal available for the player character. I would recommend having this ability at all times unless you prefer to use healing items food. Eat Your Greens can be used on a single target, but you can select any member of your party to heal. Misty Hots is a buff that you can apply to the entire party that boots your defense up for one turn. You can use this ability just before they attack to mitigate some of the damage you might suffer — such as during boss battles.
Mud Dig is a base ability that can be used multiple times without a cooldown.
Both Eat Your Greens and Misty Hots have cooldowns applied to them usually lasting two turns before they will be available to select again. The last row of abilities you can select from focuses more on defense for the party.
Mud Dig is great to use against Cat and Pirate Homonculus. Rake Counter is a nice ability that can help you return some of the damage being dealt to your party, recommended to be used against enemies that attack often with heavy hits such as Den Mothers and Male Centaurs. Jeldummy can be a bit of a touch and go because you have no way of ensuring who will be targeted using Jeldummy to protect an ally can be tricky. I would recommend using it for allies who are super low on health, even more so when an enemy uses an attack that hits multiple targets i.
Female Centaurs. Rake Counter and Jeldummy have cooldowns applied to them usually lasting two turns before they will be available to select again. After unlocking this ability battles will be much easier. Genodriver, sadly, has a cooldown applied and will take two turns before it recharges.
Another good reason to use it early in battle aside from the extra damage and DoT chance. Cloud Meadow is a typical turn-based RPG in the fact that you can bring 3 party members with you into a dungeon; however, the selection of characters you can choose from is vast. After talking with Jubelle about going into the dungeon you can recruit several townspeople around Cloverton to cloud meadow breeding.
Yonten — A Yeti and the owner of the local shop. Jaero — A Mandrake and the seed vendor in town.
Jaero uses plant-based attacks that typically inflict Poison on his enemies. Kreyton — A Ogre and fellow farmer. Kreyton is a tank who uses AoE attacks that deal heavy damage. Camellia — A Human and the owner of Monarch Inn. Camellia is unique in the fact that many of her attacks deal with Heat which can drive Homonculus crazy. Brontide is a fast and versatile fighter. He can deal heavy damage as well as defend his allies. Goldra, like her brother, is fast. She focuses mainly on attacks of speed and precision. Garst is another all-around fighter that deals pretty good damage with good defense.
Damage is small, but a good character to mix into the party. Fio — A bunny and supposedly the owner of the Farm. Fio is another unique character — her attacks are randomized each turn with a choice between four different abilities on her gauntlet. Randomizer aside, Fio is a strong and fast character that can be used as a tank or defender depending on what abilities are available.
Kiram is a ranged attacker that can deal lots of damage to single and multiple enemies. These party members are only available for paid Patreon Members. Along with people from the town, your character can also bring Monsters from their Farm into dungeons. Just be aware that you cannot bring along Monsters that are pregnant, currently working, or sleeping. Bringing along Monsters from your Farm will increase their loyalty to the player. Each species of Monsters offers up unique abilities and attacks — these can be viewed in the barn when approaching a Monster to view their stats.
Inside the dungeon, you can level up your character and townspeople as you wish. Each level up gives 15 skill points to be applied to physique, stamina, swiftness, and intuition. For Monsters, the player must give them food or raw cloud meadow breeding that will increase specific attributes. Keep your eye out cloud meadow breeding Monsters with such perks. Another unique aspect of Cloud Meadow is the ability to control the difficulty of the game at any time.
When you start a new game you can select the level of difficulty just under your character card. You should be able to power through most battles without needing to focus on strategies or planning. Remember, at any point, you can lower the difficulty of your game. So the less chance they have to hit you the better.
When fighting Centaurs Male or Female the battle tends to linger so having abilities that will continuously cause damage are your best friends. Eat Your Greens is a must-have for me. I never go into the dungeon without it, even if I brought food. Speaking of food — always bring food. You can eat food during combat to replenish health or after when you are traveling the map.
This build is mainly to pump out damage every turn and continue to build that up until everything is dead. With the addition of Genodriver, this build turns into pure cloud meadow breeding with your character able to deal out continuous, stackable damage each turn. This brings me to my next suggestion — take into consideration who you bring with you into the dungeon.
So keep in mind what your character can do and try to build off of that with your supporting members. If you prefer to deal most of the damage yourself then having characters who can defend, buff, or even heal like Kaleida, a Holstaur, or a Chimera with you is a good choice.
If you want to do it all then plan for your character to have one of each ability and use party members such as Brontide, Goldra, Garst, a Cat, or a Harpy. I tend to bring a support that can deal some damage as well as either buff or defend like Yonten or Brontide while Chimeras and Holstaurs are my favorite healers as they can heal either the whole part for some or one ally for a lot.
At the end of the day, play around with the party lineup and abilities. Save my name,and website in this browser for the next time I comment. Intro Hey guys! Party Members Cloud Meadow is a typical turn-based RPG in the fact that you can bring 3 party members with you into a dungeon; however, the selection of characters you can choose from is vast. After talking with Jubelle about going into the dungeon you can recruit several townspeople around Cloverton to you: Yonten — A Yeti and the owner of the local shop.
Difficulty Another unique aspect of Cloud Meadow is the ability to control the difficulty of the game at any time. Or raise it! Credit to gremlin4korbin.Cloud meadow breeding
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